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About Me

Living in San Francisco, and graduating from the Academy of Art, I have had a history of either increasing my skillset for work, or in lab and research based jobs that were relatively chaotic and learning new skillsets on the fly were a commonplace. 

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Years later I find that my studies have expanded into graphic design, UX UI, architecture, visual effects, packaging, photography, game design, and 2d/3d animation.


I find it important to have projects that you want to create, and to have visions that you have the ability to execute. 

A hobby that aligns with my profession is to make, and recreate props, or items from movies as 3D models, or even physical 3D prints. A challenge is if you have very limited information, and still able to recreate it. 

Design Process
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